SNK vs. Capcom: SVC Chaos

Details

Playtime 2m 28s
Last Activity 17/02/2025 23:43:01
Added 05/11/2024 21:48:38
Modified 17/02/2025 23:45:00
Completion Status Played
Library Playnite
Source
Platform Arcade
Release Date 24/07/2003
Community Score 82
Critic Score
User Score
Genre Fighting
Developer SNK
Publisher SNK
Feature
Links LaunchBox Games Database
Wikipedia
Video
Tag [EMT] Logo Missing
[EMT] Video Micro missing
[Install Drive] X:\
[Ludusavi] Unknown save data

Description

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).