Secrets of Rætikon

Details

Playtime Not Played
Last Activity Never
Added 09/04/2020
Modified 20/04/2024 2:05:44
Completion Status Not Played
Library Steam
Source Steam
Platform PC (Windows)
Release Date 17/04/2014
Community Score 60
Critic Score 50
User Score
Genre Adventure
Indie
Puzzle
Developer Broken Rules
Publisher Broken Rules
Feature Single Player
Links Official
Steam
Itch
Wikipedia
Twitch
Tag 2D
Action
Adventure
Beautiful
Controller
Exploration
Flight
Indie
Metroidvania
Nature
Open World
Puzzle
Side Scroller
Singleplayer

Description

Ruthless bird versus bird action. Wild animals and the artefacts of a mysterious ancient culture. A game full of challenge and discovery – unlike anything you've played before.

Secrets of Raetikon


You find yourself alone in the mountains of the Alps. Discover strange contraptions, wild animals and the mysteries of an ancient culture. Uncover the Secrets of Rætikon in an atmospheric, open-world 2D game in which you fly like a bird and explore an uncharted world.

Secrets of Rætikon is an action-focussed exploration game with an open world. Fly through the savage mountains of the Alps and collect parts of ancient machines. The world is rich in interactivity. Trees, rocks, plants and animals – everything is physics based and can be grabbed and dragged around.

Hostile animals protect their habitats and interact with you as well as each other. Use this ecosystem to your advantage: drag a bird of prey to another predator and they attack each other; grab a robin and feed it to a buzzard – it will attack the poor bird instead of you; defend yourself by wielding spiked plants or by pushing foes into thornbushes.

Steam Workshop integration


Secrets of Rætikon sports a full-featured level editor. You can edit every level that comes with the game or create all new levels. Levels can be shared over Steam Workshop. There is a physics sandbox that allows you to build toys or even new games. This is the same editor we use to build the game itself. It will be continuously developed for as long as we work on the game.