Super Zaxxon

Details

Playtime 22s
Last Activity 17/02/2025 23:49:02
Added 05/11/2024 21:48:38
Modified 17/02/2025 23:49:48
Completion Status Played
Library Playnite
Source
Platform Arcade
Release Date 30/09/1982
Community Score 69
Critic Score
User Score
Genre Shooter
Developer Sega Enterprises
Publisher Sega Enterprises
Feature
Links LaunchBox Games Database
Wikipedia
Video
Tag [EMT] Logo Missing
[EMT] Video Micro missing
[Install Drive] X:\
[Ludusavi] Unknown save data

Description

Super Zaxxon is a three-quarter perspective, space shooter style game. You must first go over a base on an asteroid. Things located on this base include gun implacements, fuel tanks, radar stations, missiles, and fighters. After you successfully navigate this base, you will go through a tunnel to tangle with enemy fighters, mine layers, and mines. You then will have to navigate through a series of barriers on another asteroid in order to take on the Super Zaxxons, the enemy robot dragons.

The game is very similar in appearance to Zaxxon. The differences are:

- Your fighter moves much faster. This makes going after ground targets a big challenge.

- The graphics are different. Although this is more of a viewing difference, it can still change ones perspective after they have gotten used to the Zaxxon graphics.

- There is no more outer space battle. Instead, you must go through a narrow tunnel to get to area 3.

- Instead of 20 fighters, you now have to tangle with 25 fighters in area 2.

- A new enemy, the Mine Layer, is introduced. As the name implies, this ship lays mines in your path. You can destroy the mines but it takes a few hits.

- Instead of encountering one Zaxxon robot, you now have to deal with three Super Zaxxon, dragon looking robots.

- The placement of things (fuel tanks, gun implacements, etc.) in areas 1 and 3 is different then in Zaxxon.

- There are now indestructible, elevated guns in area 1. These guns sit on the right side and they are 2.5 units in altitude.